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IMPress Polly
09-13-2017, 02:00 PM
This year, the Women in Games Conference inducted feminist culture critic Anita Sarkeesian into their Hall of Fame (https://feministfrequency.com/2017/09/12/uk-conference-inducts-anita-into-european-women-in-games-hall-of-fame/), which came as a surprise, as she wasn't even included in their official shortlist of candidates (http://www.womeningamesconference.com/hall-of-fame-awards-2017/)! Anita also delivered the conference's keynote address, alongside Brie Code, who was the lead programmer for the game Child of Light (which you might remember me raving about back in early 2014) and three Assassin's Creed games, as well as, more recently, head of the game development studio Tru Luv Media, which is dedicated to "making games with people who don't like games" because her friends find video games boring and she wants to change that (http://www.gamesindustry.biz/articles/2016-11-07-video-games-are-boring). Brie Code, though not selected this year for induction into the Women in Games Hall of Fame, was also on this year's official shortlist of candidates, it's worth adding (and as you can see at the second link). Thus were these two ladies the most prominent at this year's conference. Personally, I've been an admirer of both for some time! I'll provide a quick glance at a couple of their respective works below.

Anita Sarkeesian headed up the recently-concluded, award-winning web video series Tropes vs. Women in Video Games, which is indisputably the most prominent, comprehensive, socially consequential (and therefore also controversial :rollseyes:) feminist critique of the video game industry to date. Game developers from as small and niche as Matt Makes Games (creator of the cult hit Tower Fall) to as large and prominent as Naughty Dog (creators of such easily-recognizable franchises as Uncharted and The Last of Us) have credited the Tropes series with influencing their work. Various installments of the Tropes web series are also frequently mentioned and quoted by prominent publications as authoritative analysis on female representation in video games (here's a recent example (https://www.theguardian.com/culture/2017/sep/06/fed-up-with-fantasies-for-male-teenagers-fixing-the-depiction-of-women-in-games)). While even I don't agree with every word in every video contained therein, there is no question that the Tropes series has earned its status as the understood go-to analysis on the subject for aspiring reformers and supporters of the advancement of women in general, including for me. Here's one of my favorite entries, which discusses how many video games portray femininity and female sexuality as sources of evil:

https://www.youtube.com/watch?v=1oXzWzMqarU&t=37s

(I think the best installment in the Tropes series is the three-part Damsel in Distress mini-series, being as it's the most detailed and comprehensive and deals with the single most common female trope out there, but I understand that the average reader of this thread may not have an hour to spare, so I picked a shorter one (11 minutes) for you that I thought was particularly good.)

I also love the concept behind Brie Code's studio because I'm one of those people who, truthfully, doesn't care for a lot of mainstream games myself. I raved about Child of Light when it came out in early 2014 as well because I thought it was really good! Here's a good review of that game:

https://www.youtube.com/watch?v=SRIJhsWILI4

That's all. I just wanted to highlight that development and hopefully make it a little more known who these women are.

The Xl
09-13-2017, 02:13 PM
Wasn't it revealed that Anita wasn't even a gamer growing up until she embarked on Troupes vs Women series? Hard to consider that a hofer. What's the criteria for that HOF?

IMPress Polly
09-13-2017, 02:29 PM
XL wrote:
Wasn't it revealed that Anita wasn't even a gamer growing up until she embarked on Troupes vs Women series? Hard to consider that a hofer. What's the criteria for that HOF?

The "she's not a real gamer" allegation (unsurprisingly) turned out to be a false one. Apparently, she played Super NES, computer, and Game Boy games a lot as a child, more or less stopped during the teenage phase, then resumed when the Wii came out, but like many Wii gamers, thought of herself as an outsider to the mainstream gaming culture and as such did not always identify with the term. She has more recently embraced it.

Devil'sAdvocate
09-27-2017, 01:02 PM
Wasn't it revealed that Anita wasn't even a gamer growing up until she embarked on Troupes vs Women series? Hard to consider that a hofer. What's the criteria for that HOF?
She's just a political activist who's just in it for the money, it was discovered that she endorsed a "get-rich quick guru" who worked with a pick-up artist "David DeAngelo".

Plus "being a gamer" isn't even a real accomplishment or credentials, any 13 year old boy can buy a game console and play a Mario game, unless someone has some type of credentials in a professional 'gaming' industry like game design, or competitive gaming tournaments, it's a completely meaningless title.

IMPress Polly
09-27-2017, 01:47 PM
Devil's Advocate wrote:
She's just a political activist who's just in it for the money, it was discovered that she endorsed a "get-rich quick guru" who worked with a pick-up artist "David DeAngelo".

1) What money? Feminist Frequency's annual balance sheet suggests that Anita barely makes more than I do in a given year.

2) By your own admission elsewhere, you are not a gamer, and it has been demonstrated that you know basically nothing about gaming culture already.

3) Regarding that last part, you see what I mean about incredulous detractors always attaching conspiracy theories to these things, XL?

The Xl
09-27-2017, 01:48 PM
She's just a political activist who's just in it for the money, it was discovered that she endorsed a "get-rich quick guru" who worked with a pick-up artist "David DeAngelo".

Plus "being a gamer" isn't even a real accomplishment or credentials, any 13 year old boy can buy a game console and play a Mario game, unless someone has some type of credentials in a professional 'gaming' industry like game design, or competitive gaming tournaments, it's a completely meaningless title.
IMPress Polly

Any comment about this? I don't know enough about her, so I'd genuinely be interested in viewing this discussion.

The Xl
09-27-2017, 01:48 PM
Holy shit, you beat me to the punch haha

resister
09-27-2017, 01:51 PM
I don't care for games but once upon a time, I obsessively played Medal of honor until I beat the game, am I a "gamer"?

The Xl
09-27-2017, 01:54 PM
1) What money? Feminist Frequency's annual balance sheet suggests that Anita barely makes more than I do in a given year.

2) By your own admission elsewhere, you are not a gamer, and it has been demonstrated that you know basically nothing about gaming culture already.

3) Regarding that last part, you see what I mean about incredulous detractors always attaching conspiracy theories to these things, XL?

He does bring up a point that she's neither a game designer or a competitive gamer, so my question is, what constitutes a video game hall of famer?

IMPress Polly
09-27-2017, 02:03 PM
The XL wrote:
He does bring up a point that she's neither a game designer or a competitive gamer, so my question is, what constitutes a video game hall of famer?

Well, as I pointed out in the OP, she has definitely contributed to gaming culture through the Tropes vs. Women series, and in a way that the Conference saw as positive. I think that was the point behind the award.

The Xl
09-27-2017, 02:06 PM
Well, as I pointed out in the OP, she has definitely contributed to gaming culture through the Tropes vs. Women series, and in a way that the Conference saw as positive. I think that was the point behind the award.

Are opinions and whatnot standard for this sort of award, or this this a first time case? Genuinely curious, longtime gamer but never paid attention to that sort of thing.

IMPress Polly
09-27-2017, 02:18 PM
The XL wrote:
Are opinions and whatnot standard for this sort of award, or this this a first time case? Genuinely curious, longtime gamer but never paid attention to that sort of thing.

Most often the award has gone to independent game developers (as there are no major studios headed by women), but they have diverged from that tradition before to highlight women who have contributed to gaming in other ways.

Devil'sAdvocate
09-27-2017, 02:23 PM
What money? Feminist Frequency's annual balance sheet suggests that Anita barely makes more than I do in a given year.

She gets to make a living working from home and making Youtube videos, she may not be a millionare but it's nice to be able to make a living entirely off of Youtube.


2) By your own admission elsewhere, you are not a gamer, and it has been demonstrated that you know basically nothing about gaming culture already.

Gaming "culture" is an oxymoron. The demographic that attracts gaming as a "way of life" is inherently nasty, sexist, misogynistic, and nihilistic right down to the core, to the point that the only way to remove sexism from "gaming culture" would be to delete the whole thing and start over.

Take a look at the general quality of discussion on any "gaming website" to find proof of that - that's what happens when 13 year old boys and 30 year old single males try to base their entire identity or culture off of World of Warcraft or League of Legends.

Video games were never intended to be a "culture" to begin with, just a pastime. And weren't not talking about professional, competitive gaming like "esports" or Street Fighter tournaments.
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I've been playing video games off-and-on since the early 90s, but I don't identify as a "gamer".



3) Regarding that last part, you see what I mean about incredulous detractors always attaching conspiracy theories to these things, XL?
No conspiracy theory, I just shared proof that she has no "credentials" as is no different than any other person who's occasionally played Super Nintendo or Farmville on FB at some time in their life. And she apparently used to work for an internet marketing company which also promoted pick-up artist David DeAngelo's books.