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Thread: Brett's new ideas for *simple* games!

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    Brett Nortje's Avatar Senior Member
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    Brett's new ideas for *simple* games!

    I have been thinking of board games, and have decided to try to make a new monopoly crossed with risk table top game.

    The way it works is the whole board is covered with 'tiles' and you get a manual and cards too. there will be three sets of cards - finance, military and politics. there will be a certain average number of cards of reach deck, i was thinking of at least twenty for each deck? each time you land on a square or buy a new tile, you will have to draw a card of the right sort, or, even choose a deck to draw from.

    In finance, you will gain money, lose money, gain dividend yielding assets and so forth. in the military deck, you will have mutinies, gain units and lose units, or, have to pay them more from your finances each turn or lose them, or even have diseases wipe them out! in politics, you will maybe be able to buy tiles, make other's tile ungovernable, or make your tiles be able to do other things?

    There will be three different color counters, like the ones you use that are flat and circular and small. these will represent your finances, your army and your political power. if any are reduced to nothing, you lose!

    There will be dice too. i was thinking of using a d 20 or something to calculate how things change each turn, how far you move, how many cards you draw and so forth. if you roll low, you draw one card of selected type, if you draw average you draw two cards, if you roll high you draw three cards and choose one to loose, and if you roll high you draw four cards and keep only two!

    When your units fight, you roll d 10 to find out how many of the other player's you 'kill' for every fifteen counters you have.

    Needless to say we need lots of counters!
    !! Thug LIfe !!

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    Anew chess game.

    I am familiar with chess, as many of you are, yes?

    How about we use like new types of plastic pieces on a regular chess board? you get points to buy pieces, and you can position them wherever you like on your side of the field?

    Then you roll dice to decide how much damage they do, with tokens too, or, roll dice to find who rolls higher? some pieces will use a d 10, some pieces will use a d 20 and some will use a d 30 - or - we all roll d 20 and get modifiers to the roll based on what sort of piece it is? this adds an extra element of chance and tactics to it, yes?
    !! Thug LIfe !!

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    A new magic the gathering style *gambling* game.

    I have always loved role playing, magic the gathering and now later in life have bhad great stories of playing poker. now, i want to roll them all into one!

    So, you get six colors for this game, red, blue, yellow, green, orange and purple. this will reflect what sort of units and spells you get to use, and, will use counters too, like for life and manna and stuff, and dice.

    So, you will compile a deck of regular cards - there will be no special cards unless they come in a sub deck, and you will have units with guns, magic and melee types too, some of them upgraded with science, technology or magical blessings. you will also get bombs, conscripts and mega spells to cast, like heroes of might and magic.

    The main way the colors will work is with defensive melee, offensive melee, defensive technology, offensive magic, and so forth. there are six types of ways of playing, of course. this works like star craft too, where you get to specialize in what sort of units and spell you want.

    You will have tokens or counters too. these will be like your 'essence' where you can cast spells of cards you draw, so there will be no lands, i always hated that! you cast spells and summon creatures with your essence and then they can fight other creatures or attack the other players, yes?

    Also, you roll dice to decide the outcomes of attacks, with some units rolling d10, d20 or d30ies, yes?

    If you are familiar with Starcraft, poker, magic the gathering and role playing, or even plokemon and other yugio, then you will have some idea of what i am talking about!
    !! Thug LIfe !!

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    Silhouette.

    I would like a card game for girls! yes that is right!

    I would like you to make up a game where they choose their speciality with six colours, you know the order, yes?

    They must be;

    [1] beauty - flowers,
    [2] charm - animals [that girls like],
    [3] personality - use types of drinks and ciders,
    [4] finance - money coin and note types,
    [5] popularity - use designer fashion labels and brands,
    [6] affluence - classical women from history.

    They need at least twenty cards each. use logos under manga studio 5 on your linux desktop to create the logos like pips has done. use the types of logos and stuff in the listing for the types of logos.

    Use grey counters for swapping when they get 'support' or lose it. sometimes they will be put on the table to be collected. when someone runs out of counters or support, they 'die.' last one wins!

    If you want to add to it, feel free!

    The system works on winning support using your skills against others defences. there will be slumber parties, dates, volunteering and missionary work, degrees, parental support like wills, church related things, public speaking, modelling, cooking for the needy and peers and so forth, yes?

    I am sure you can come up with a simple system!

    The way the cards work is that you all insert your ten or fifteen or twenty cards into your deck and then draw them randomly. you all place your drawn cards on the table, some will cancel out others, some will give someone some tokens, and some will gain you all the tokens on the table top. you can also swap tokens for cards of others to place in your deck.

    The object of the game is to deplete all the other teams tokens. you may swap among your team, and pay for each other's cards. if you draw a card you don't want, you do not have to pay for it.

    Make lots of cards of different types that i have mentioned!
    !! Thug LIfe !!

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    I hear this has been picked up and is selling like hot cakes in civilized asia.
    !! Thug LIfe !!

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    Good news, i have asked my peers to create games that are cheap for next year. they have developed a few r.p.g.s and set up computer game console game companies and stuff - someone also bought atari! atari has the next gen advantage over other consoles, as, it is a generation ahead in production.
    !! Thug LIfe !!

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    These games might never be released in america due to religious, cultural and political differences.
    !! Thug LIfe !!

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    I have contacted a developer last week with the ideas i had. they said they were interested, the woman's name is nicole nielsen.
    !! Thug LIfe !!

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    This is a game i worked on by myself...

    https://drive.google.com/file/d/0B8k.../view?ths=true
    !! Thug LIfe !!

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    Good ideas but my brain hurts
    There is no God but Resister and Refugee is his messenger’.

    Book of Democrat Things, Chapter 1:1






  11. The Following User Says Thank You to resister For This Useful Post:

    Brett Nortje (06-30-2017)

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