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Thread: Analogue systems take two.

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    Brett Nortje's Avatar Senior Member
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    New circuit design.

    The difference I find most comely about digital versus analogue is that the analogue is maxed out where it needs to be performance wise. This means it will just perform and produce, instead of counting up and seeing how much it can do. This also reminds me of biology, where the body is made of nerves and attaches these to organs and so forth - a mix between 'digital' and something else, you could say?

    Then, the best way to have a computer work without 'digital limits' would be to examine the c.p.u? This would see the c.p.u, instead of counting up to eight and multiples of eight, where they stack them as one on switch, counting each one up and adding them, simply count another way, or, activate the devices by another means, of course.

    This could maybe be done by 'vocabulary.' Each key stroke, as a programmer, could be made by charge, where each key stroke could represent a character, with a actual language being used to program, following from my "languages" thread. This would not be understood by the computer, as it never is actually understood, but rather just feed back the program you are making.

    Circuitry for this could be made simpler and slicker by observing it only serves about ten thousand words in a dictionary, for feedback, basic grammar rules, mathematics, science, colours and shapes and sounds. This would be where each device is keyed to 'produce each effect.'
    !! Thug LIfe !!

  2. #12
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    Sound engineering.

    One thing I have not invested a lot of thought into is sound, while graphics and buses and so forth have been under scrutiny. What can we do with sound - can we come up with an analogue system for sound that is first generation and comparable to digital sound capabilities?

    The way sound is recorded and produced today is through frequency hitting a diaphragm with a charge that depicts the voltage of each sound in a pattern. Is there a way to produce this method of sound generation without the frequency that chunks so much processing power?

    I figure that the best way to produce sound is to store the sound temporarily in the ram. This can maybe done by storing the sound inside the computer's hairs, the nerves of the computer, if you will, by having them absorb the pitch, tone and so forth of each vibration. This means, we could make a list of sounds to mix together, if you will, like a regular sound rig.

    The sounds could be absorbed and stored at the factory, where there could be syncing with the binary, producing two hundred and forty eight base sounds. These could make up the crux of all sound for the computer, with each hair or nerve, device the size of a hair, merely being hooked up to the bus to be amplified by the speaker and sound hardware. This could be done by a new type of frequency, the surface level of the radio, or similar technology.
    !! Thug LIfe !!

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    New 'basic device circuit boards.'

    The way things like vacuum cleaners and microwaves work is that they use a basic circuit board to operate functions and switch on and off various devices on the board. This is done via a bus, to carry charge to each device, and, charge is released by the sequenced devices switching more binary units on and off through switches. This is like a relay along a factory floor, you could say.

    The way to bring it to analogue quality would be to use a disc and charge and switches only, for each device. This would be where basic electronics, or, even robot arms or other machinery and equipment would use the centre of the disc as the central power unit and then simply connect to each device. With a vacuum, we would want to 'power up the suction' by using a single switch, that begins the mechanism of air coming into 'the box' by 'the box' by a circuit for each sucking thing in it, compressed into a device. This means there is only a central power unit and the device, of course.

    But, let's move onto a microwave? This would be where the heat gets adjusted, with a timer, so there would be three devices, yes? This would lead to a series of devices, in a line of three, where the core leads to the heater set up and then to the timer, yes? This would be where the core [1] allows power to the [2] heat setting, which once selected, stays constant and then [3] the timer switches on and off to allow for a cooking time. This would make sense to have in a series, but, the timer also needs power to allow for activation, so needs another sophisticated bus running through the heat selector, yes? This could be made simpler by the devices being interconnected in a triangle, or a circle, of course.
    !! Thug LIfe !!

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