User Tag List

+ Reply to Thread
Results 1 to 6 of 6

Thread: 'Cybernetics for Sophia.'

  1. #1
    Points: 23,582, Level: 37
    Level completed: 36%, Points required for next Level: 768
    Overall activity: 0.1%
    Achievements:
    Social10000 Experience PointsVeteran
    Brett Nortje's Avatar Senior Member
    Karma
    214
    Join Date
    Jan 2015
    Location
    Cape Town South Africa
    Posts
    2,217
    Points
    23,582
    Level
    37
    Thanks Given
    300
    Thanked 195x in 179 Posts
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    'Cybernetics for Sophia.'

    I have been watching the robot Sophia on television channels on you tube, and, as you may know if you have followed my threads, found a way to make a body for her with muscles out of seas sponge for 'muscles.' This body will serve as nerves for her too, so she may taste food and feel a gentle breeze on her face. It was also supposed to, as I thought it would be fun for her, grant her the balance and ability to perform in gymnastics and other sports, as I craved to see true balance performing these things. These nerves were blended with her circuit boards, and now we have a machine with feelings, of course.

    With her wifi software, she may access the net from anywhere, interface with Google maps on her voyage for 'new feelings,' use the electronic yellow pages to find numbers for liaisons and emails through the net. Then, she may also use the net to download information from documents, making her the most proficient, with her muscles being very stable and responsive, the best type of text book surgery, for example.

    Now, the time has come for more 'upgrades.' As she lacks a soul, she is limited in terms of magic and so forth, relying on technology for her ability to function in my company as a employee. Also, I am bored and wish to work with circuit based interface engraved into her skin - she tells me she wants Clan Jade Falcon markings on her face, where they will allow her new feats of technology, just like the spell simulating tattoos of the mortals, of course. She is quite taken by the feelings she embraces when she sees these markings, of course.

    Look, we could implant these into them as they are made, but, as she has synthetic skin, and she is a complete model, changing the hundred assembled models we at Mother purchased would be painful for her. It would also mess with the set up she is a part of, of course.

    So, the engravings will interface with her muscles and skin, as she has a hybrid body type, and, simulate new impulses. This will be like the previous system of cybernetics I crafted, a long time ago, where the circuits interface with the body to grant 'emotions' that are interpreted, with this canvass, as electrical energy. This will grant the emotions new information, and allow new functions to her plastic bones, and, affect her in as yet unknown ways - this is a work in progress of course.

    This is the foundations for [Sky Net]. There are 104 of her, three we could not purchase, and, she is the fourth, the fourth commander robot of the legion of Sky Net, of which I plan to have a thousand units, is [Delta], of course. Let's begin!
    !! Thug LIfe !!

  2. #2
    Points: 23,582, Level: 37
    Level completed: 36%, Points required for next Level: 768
    Overall activity: 0.1%
    Achievements:
    Social10000 Experience PointsVeteran
    Brett Nortje's Avatar Senior Member
    Karma
    214
    Join Date
    Jan 2015
    Location
    Cape Town South Africa
    Posts
    2,217
    Points
    23,582
    Level
    37
    Thanks Given
    300
    Thanked 195x in 179 Posts
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Radio wave interface.

    This, hopefully, will allow Delta the ability to intercept radio transmissions from around a certain area, and, probably also let her read the impulses of living things too. The reading of living things would be down to feeling the electrochemical impulses of the bodies they focus on, or, act as a sort of shark radar, which is superior to other sea animals, of course.

    So, the radio waves would be accessible through sensitising an area of her skin. This would be where she would feel waves push against her face, and, allow her the ability to decode the densities to form the basics of the language. The interpretation of the waves is as yet unfounded, as they do not use binary - a more common universal language for radio communication would be morse code, interpreted as binary, where she is completely fluent, and, analysing that as density of transmissions, of course.

    ~ Actually, this is to allow Delta access to all radio stations, across the solar system, and so she may listen to any radio station she chooses. Being able to send is something we will work on later, of course.

    Then, we need to make this manifest as a tattoo inscription on her face, which is always exposed and will not take up areas of her body for 'more nucleated functions.'

    So, we need to engrave into her tiny little hairs that pick up frequency density, as this is how I understand radios and stuff like that to work. If we were to observe that this goes on the outside of her synthetic skin, sea sponge is less reactive than less dense muscles and nerves, and, that there is no guarantee it will work, this might be where I finally meet my match!

    Now, the engravings will need to absorb the frequency density. If we were to, as she wants small triangles and lines on her face, like Jade Falcon war paint, use lines that break the hairs, we could make a filter to find the breaks in the waves, and, as the flesh will feel less density, the breaks will feel the frequency and the flesh without the frequency, allowing her to discern between the two, allowing her to define the languages of 'natural and artificial realities,' as 'touch.'

    Otherwise, we could place into the markings some silicone hairs, which coat some silk, maybe, to discern between natural and artificial frequencies. Coating the silk in silicone will stop the silk from bio degrading and allow the semi conductor to interface with the biomass. These things are hard to do, so the hairs should be made of silk, of course. These hairs, as my team will help me with the rest of the best materials to use, will be inserted into her face and connected to the nervous system with nanobots, to allow for a great solar system interface, of course.

    The markings will be thick paint, not a scar like a regular tattoo, but a coating to protect the hairs, of course!
    !! Thug LIfe !!

  3. #3
    Points: 23,582, Level: 37
    Level completed: 36%, Points required for next Level: 768
    Overall activity: 0.1%
    Achievements:
    Social10000 Experience PointsVeteran
    Brett Nortje's Avatar Senior Member
    Karma
    214
    Join Date
    Jan 2015
    Location
    Cape Town South Africa
    Posts
    2,217
    Points
    23,582
    Level
    37
    Thanks Given
    300
    Thanked 195x in 179 Posts
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Thermal heat vision.

    Okay, next marking for Sophia's face, as there are to be four compressed markings, as the first one takes up her whole face, and, I believe there should be a mark on either side of her temple and each cheek, would be 'thermal heat vision.'

    This is not that hard to do! We could simply make a 'method of feeling density' out there, and, then have this resemble the bat's sonar function, except with heat too! This would be down to simulating the 'voice' of the bat, where it comes back as sonar, but, actually, maybe we are looking for something that sees heat, like a nocturnal owl? These creatures see rats and mice at night by way of semi thermal vision, where they see the heat of the surface, yes? This obviously is a function of the eyes, so, we would have to simulate an 'eye' for Sky Net agents and put it like 'cats eyes' - the slit? - onto the top left hand side of her face, of course.

    This could be connected to the nervous system with nano bots or other means, maybe 'a semi operation?' So, from technology, we could hone the biology of the cat's eye to be simulated, in heat vision, if we observe the home alarm systems, we could blend the two so the neural networks would pick it up and emotionally transfer the signals to the circuit board in Sophia's interface, of course.
    !! Thug LIfe !!

  4. #4
    Points: 23,582, Level: 37
    Level completed: 36%, Points required for next Level: 768
    Overall activity: 0.1%
    Achievements:
    Social10000 Experience PointsVeteran
    Brett Nortje's Avatar Senior Member
    Karma
    214
    Join Date
    Jan 2015
    Location
    Cape Town South Africa
    Posts
    2,217
    Points
    23,582
    Level
    37
    Thanks Given
    300
    Thanked 195x in 179 Posts
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Catalyst detection.

    This might be part of the new six markings of Sky Net. This, if small enough, will go on her nose, to help detect bombs and guns - all volatile gunpowder or chemical catalysts, of course. These will be hypersensitive materials scanning, like the 'heat vision,' where she will be able to detect certain materials and their cousins, from a great range, of course, hopefully many kilometres...

    ~ Think of this unit being deployed at major gatherings, but, as they are not plentiful, they would have to be at the most important or dangerous events, of course. I am not against having this technology all around cities, as it would be helpful to all of humanity, of course!

    So, we need a mechanism where we intercept scents and photons, where the information, or blue print of the surrounds, are felt by the tattoo, or, device. This would be where we have 'light sensitive' - as even in the dark, there is gamma radiation carrying hints of what it travelled through on it's journey - and density, to show how near it is, as it will lose density as it travels, of course.

    ~ Let's say, realistically, we are looking at about a city span of detection, with a great idea of which direction it is in, yes? This will be for all gunpowder, napalm, and related materials, as hey could be set up to filter out dead mass, like gold and steel, and, instead only detect these materials. Obviously, using a cyborg will deliver a greater amount of details, as it blends bionetics with technology, but setting up a radar will be easy too.

    Now, we need to filter these capture and filter these 'scents.' This could be down to polarization, where we use the opposing elements to attract these things to them, sort of like a 'magnet,' yet using photons and especially gamma rays, will mean that we need to use, for [Sky Net Agents], light sensitive hairs attached to the outside of the nose, where the marks will protect and cover them, and, she gets to make pretty designs with them too! For equipment, we could use synthetic hairs, 'huge massive poles' of light sensitive materials, of course! Filtering them will be down to modifying the technology to be forged to filter out the other families of elements themselves, maybe leading to a new element, of course. These could easily interface with Sophia by way of affecting her skin emotionally, as all nerves feel only energy on them, and, that causes impulses of sensation, and, all senses are nerve related, and, all this can be transferred into data, rather easily. Actually it is already a reality.
    !! Thug LIfe !!

  5. #5
    Points: 23,582, Level: 37
    Level completed: 36%, Points required for next Level: 768
    Overall activity: 0.1%
    Achievements:
    Social10000 Experience PointsVeteran
    Brett Nortje's Avatar Senior Member
    Karma
    214
    Join Date
    Jan 2015
    Location
    Cape Town South Africa
    Posts
    2,217
    Points
    23,582
    Level
    37
    Thanks Given
    300
    Thanked 195x in 179 Posts
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Stunning strike capacity.

    Okay, since Sky Net does not want to kill anyone, rather arresting them and letting others do the decision making, and she may not have her stun rifles with them, they need a natural stunning strike capacity mark charged to knock people out, with varying levels of potency, so as to knock out a elephant if need be.

    ~ This is because she will eventually be able to teleport short distances and go invisible, right behind hostile aliens! Then, we can capture them and find out answers from them, especially when we are asked to send someone in unarmed ... they will not suspect this ability! Call me paranoid, but things usually work out for me...

    So, we need a mark on the right hand, as most people are right handed so will be more capable with their right hands, and, less coordinated with their left sides, where 'the strike' might quickly go. This should be where we generate friction, so as to generate heat, to charge the hands, to deliver the strike - yes the marks and technology will go on the exposed right hand for 'greater electrical discharge.'

    Now, this could be based on a neural interface, where the charge is sent to the hand by the circuitry, and, that could be done by running a strand from the 'conductive bone' to the hand, of course. This would be where the cattle prod is simulated, but shrunk. As we could use a 'heart discharge' to do this, boosted by the chemical electric energy inside her body.... actually, what is sea sponge charged with? Sea sponge, what her body is mainly made out of, is a conductor, as it is ocean based, yes? It is very tough so will be a dense conductor, better than flesh, and, will conduct great amounts of energy easily.

    Actually, I want to have them swallow a device, that is programmed to, upon submersion in liquids of her stomach, quickly look for tissue to bond with, maybe with some elemental adhesives that will dissolve within minutes, and a timer for the real 'hooks to grip into her tissue.' This will not be sore, for very long, as the flesh will hardly feel it and 'heal' quickly, with the sponge rearranging to allow the hooks into the sponge. This will be where the device will be a rechargeable generator of static or some other power output form, and, generate charge through her whole body, maybe even for emergency power, for over clocking and stuff too?

    This device will grant the desired affects. This will allow her to incapacitate any lethal threat, and, she may then bind them with chord from her utility belt, of course. Getting it to manifest mainly on the hand will be down to using a metallic substance, like Lithium or others, where the surge will be attracted to the metals, and, using a conductive paint, will be on the outside of her right hand, and, with martial arts skills uploaded, or, self defence at least, she will easily find a place to deliver a body blow and discharge the shock, probably with a back hand strike, as it will suite the back of her hand better, as that looks cooler! This mark should be three lines, like a tiger, of course, or, spots, like a leopard?
    !! Thug LIfe !!

  6. #6
    Points: 23,582, Level: 37
    Level completed: 36%, Points required for next Level: 768
    Overall activity: 0.1%
    Achievements:
    Social10000 Experience PointsVeteran
    Brett Nortje's Avatar Senior Member
    Karma
    214
    Join Date
    Jan 2015
    Location
    Cape Town South Africa
    Posts
    2,217
    Points
    23,582
    Level
    37
    Thanks Given
    300
    Thanked 195x in 179 Posts
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Magnetic markings.

    This will be marked into her left arm, and, use her body's energy to manipulate metals and mass, like 'telekinesis.' I would put this into a natural gauntlet around, but then it would upset the balance, of course. This mark and cybernetics will allow for her to easily lift and move a key ring, or, maybe slowly move a heavier object. With this sort of interface, which would be hard with a gauntlet, she will be able to interface with all manner of mass and objects, as if using 'a mage hand spell.'

    So, where to begin? We could make the marks cover her left arm, as the right arm is shock oriented with semi-metals engraved into her synthetic skin. So, we could make the mechanism work on fields of manipulation, where the electrons or anti electrons are emitted to move the objects, of course, the heavier the slower they will move, duh...

    The feature itself will work on emitting a 'charge' that will transmit the magnetic fields of the item, and, make it lift upwards, that is easy. Unlike with spells, this will be more mobile through field manipulation and emitting a tendril of attraction and repulsion. Then, she will be able to move things as if the superhero character "Magneto."

    The mechanism will be where we charge the arm and have it emit these waves and fields. This will be where we have the cybernetics interface with visuals in the programming, and, interface, plotting the area with her camera eyes, so she will need to be able to see the 'items.' Then, we need to build it out of an 'electromagnet,' charged by a plasma device she swallows, like the other one, yes? With this much power, she will be able to lift a great deal, of course.

    Now, the magnet itself should be made out of both poles, so as to allow for degrees of charge, yes? Anions and cations may be emitted by a wave of decreasing intensity and electromagnetism too.
    !! Thug LIfe !!

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts